Latest Update

EchoJerichoX on March 07 2016
Game Update

3/6/2016 - 11:30 PM

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- RL is rad 'n' stuff.
- Issues with new programmer's availability.
- Porting engine to Studio.
- Started speedrunning on Twitch:
- Might completely revise website from the bottom up.
* ~ * ~ * ~ * ~ * ~ * TL:DR * ~ * ~ * ~ * ~ * ~ *

Boy, it feels as though it has been ages since the last update... And indeed it has. I figured I would clear up a few things after the long period of quiet and the large amount of ranting going on in the Shoutbox (for anyone who might still lurk here from time to time). I'll start with what has been happening since the last news post.

Without going into great detail, real life has taken a real turn for the amazing. I now have a son, and a new job, and things are going extremely well! But you guys wanna know how Coven is going, so... Once I brought on Salvakiya as a programmer, the project took off at a rate that I truly could not predict. Amazing leaps were made, specifically in the object consolidation and level design departments. Things quickly fell apart though, as Salvakiya had some real-life obligations related to military service. Things quickly snowballed after that. Essentially, Sal became completely indisposed along with completely unavailable anyway. Communication lines were broken, and sadly, the engine got stuck in a state of limbo, which it still is somewhat in today. The reason being that Sal was in the middle of converting the engine over to Studio for us, and I found it futile to try to do any work on an engine that would be replaced at some point in the near future.

I've done everything I could to try to bring Sal back into the project to no avail. So the project sat on the back burner for a good while.

In the meantime, I picked up a new hobby: broadcasting speedruns on Twitch. I've taken it fairly seriously for the past 2 years or so, and I have never had more fun. If you want to learn more about that, visit my Twitch channel here: http://www.twitch.tv/echojerichox. Most recently, I have been speedrunning The Legend of Zelda: A Link to the Past.

So what is the plan now? Well, some good news is to be had!

As of right now, I got in touch with Sal for the first real time in a while to get the engine back from him. I will probably be pestering him extremely frequently until I get it back so I can get back to work on it. The current goal is to finish transitioning the game into Studio and revisit all of the website's pages to get them updated once and for all. I also plan on possibly completely re-doing the website and making a website for me, EchoJerichoX, as opposed to just a page for Coven. More on that if I get started on it.

I tried to keep the information high-level only, without going super in-depth here. After all, it has been 2 years... I will try to do better to keep you all updated as things start moving again.
- Echo